arcade
overview
Games, interaction experiments, and playable systems.
Arcade is the lighter experimental side of the site. It is where gameplay ideas, motion, interaction, and small systems get tested without breaking the broader visual language of the main portfolio.
game launcher
Games
Firefly
play
Reaction game built around cursor movement, timing, and visual feedback.
Shooter
combat
Projectile-based prototype focused on movement and enemy interaction.
Pirate Trail
sandbox
Early pirate-trail sandbox for loops, pacing, and environment ideas.
Space Invader
classic
Classic arcade-inspired implementation with simple invader mechanics.
Campus Sim
sim
Connected simulation project exploring movement and environment systems.
Firefly
play
Firefly is a fast reaction game built around cursor movement, timing, and visual feedback. The focus is on responsiveness and making a simple mechanic feel satisfying.
Focus
reaction-based play
cursor movement
visual feedback
timing and score flow
Stack
JavaScript
HTML/CSS
game UI
effects